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Exploring the Future
The Game Process - Implication Wheel Game Paks
Exploring the Future can be conducted
in sessions ranging from 2.5 to 4 hours. The exercise can be used
multiple times with new issues.
A minimum of five participants is
recommended for the exercise; one facilitator can works with five groups of
5-6 participants.
I. Introduction - Scouting the Future
II. Introduction to the Issue
"What are the implications of...,
i.e. using drugs?"
III. Round 1
In small groups, participants are given a
"first-order" implication of the issue and a number of both second- and
third-order implications. They study this information and add one new
second- and two new third-order implications.
IV. Round 2
In the second round, participants are given a new
"first-order" implication. In this round, they are able to add more
second- and third-order implications.
V. Round 3 (Optional)
In the third round, participants are given another
new "first-order" implication. In this more advanced step, they are
asked to identify first-, second-, and third-order implications.
VI. Bridges and Barriers
Bridges can be built to increase the likelihood of
desirable implications occurring. Barriers can be constructed to
decrease the likelihood of something negative occurring. In this
round, participants identify two possible bridges and two possible barriers.
VII. De-Briefing the Exercise
For More Information Contact:
Exploring the Future
12605 W. North Ave., Suite 320, Brookfield, WI 53005
Tel: 414-545-9688
FAX: 414-545-9689
Internet:
explore@exploringthefuture.com
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